Friday, September 21, 2012

Space Scene Unreal buildout Day1

Got a little behind this week. Was finally able to get Floor texture and mesh into unreal. Yellow is a little to saturated. I'll fix it in final clean-up.

Wednesday, September 12, 2012

Space Scene Chamber

Low Poly with AO
Interior
High Poly bake model of a "Stasis Chamber" for Space scene